Gestures Make Music with Electronic Glove
Tapping your hand to the beat creates a new sounds.
If you find yourself tapping your hand to a beat while sitting at your desk, in the car or on a park bench, a high-tech glove might be just the gadget to help you turn the tunes in your head into music you can record.
The glove, called the Remidi T8 wearable instrument, is loaded with pressure-sensitive sensors along the fingertips and palm. Its wristband controls how the combination of sounds from each sensor are translated as a user moves his or her hand, according to a post on Kickstarter announcing a project to produce the glove, which is not yet available.
The glove aims to be a very intuitive device for music artists, enthusiasts and disc jockeys to use, according to the company. [Gallery: Futuristic 'Smart Textiles' Merge Fashion with Tech]
Users of the glove will be able to compose music, play and perform on the go, said Mark DeMay, co-founder and chief technology officer at Remidi. It can be thought of as a wearable MIDI controller, DeMay said, referring to the music synthesizers found in recording studios that let producers combine tracks, tweak vocals and adjust tempos.
But the glove is actually much more adaptable than the large synthesizer machines, and can be personalized to create new, custom sounds or remix existing ones, depending on how a user programs it.
"We wanted to give people a fun way to express themselves and start pushing the boundaries of what we can do with musical instruments," DeMay told Live Science.
The idea for the wearable music instrument was born when Remidi founder and CEO, Andrea Baldereschi, and DeMay met while working at Livid Instruments, an Austin, Texas-based company that designs MIDI controllers and mixers for DJs. Baldereschi had been a DJ for a number of years and would always tap out new beats whenever they were working together, DeMay said.
But he often forgot the new melodies before he could get around to recording the music, so Baldereschi decided he wanted to invent a way to record riffs on the go, without being limited to working in rooms with bulky, burdensome digital music systems.
"The digital world has gotten a little bit stagnant in terms of the MIDI controllers," DeMay said. "They all kind of do the same stuff, in the same way. They're all buttons, knobs, LEDs and faders, just in a different arrangement," he said. "The T8 glove is something truly different."
With the T8, a user could start jamming on any surface - a desk, wall, subway seat, park bench, car window, or on their own body. The data from the glove can then be sent to the Remidi app or to other recording software, DeMay said.
The T8 creates different sound intensities and rhythms based on which of its eight sensors you press, what combinations you press, and how long or how hard you press down on each point.
And a tiny spinning gyroscope and accelerometer in the glove's wristband measures how fast your hand moves up and down or left and right, and adjusts the tone and tempo of the music you create in real-time.
"The glove's really adaptable as far as what is does," DeMay said. A prototype of the glove won a number of awards for its features and design, including the Marzotto CLN Corporate Price in Milan, and the Jury's Special Prize at the Wearable 2016 Awards in Paris.
Remidi's Kickstarter campaign raised more than $130,000 - nearly triple its original goal of $50,000. People can purchase a T8 for $349 through the company's pre-sale until September, DeMay said. After that, Remidi plans to sell the T8 for $399.
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The Remidi T8 glove senses the force of tapping motions to create beats on the go.
Body language is a powerful tool. It lets people know what we're feeling and whether or not we want to engage. Those same motions can send signals that control gadgets, computers and other electronic devices. From televisions to cars and even brain scans, these gesture-controlled devices only need a wave of the hand to do your bidding.
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If you've ever used Kinect, you know what it's like to get your TV to do what you want with a wave of your hand. What if you could do the same with all aspects of TV viewing? The nTobeBox from eyeSight Mobile Technologies and Innodigital, lets you control your TV, sans remote. It runs on Android's Ice Cream Sandwich platform and kind of resembles an inside out version of that dessert treat. The set top box streams content like apps and video calls while also broadcasting conventional TV.
This webcam is screen-mounted and designed to work at close range on Intel's new line of Ultrabooks. They will have 3D depth array and a dual microphone. This will make it possible to use facial recognition and analysis to determine details like age and gender of the user. Intel claims these kinds of features could enhance even the smallest tasks such as online shopping for glasses, by allowing users to virtually try things on. The Web camera will also provide users a way to control objects or applications on the screen by reaching out or waving their hands.
Making gestures in your car conjures up images of aggressive driving behavior, but a gesture-controlled vehicle system from Harman is anything but vulgar. The company has built a concept car with a dashboard that interprets movements such as nods and winks as commands. For example, to turn off the radio a driver can wink and adjust the volume by nodding. She can also adjust the air conditioner and answer a phone call using hand motions. Harman says the advance could reduce distractions and help drivers keep their eyes on the road. It's capable of recognizing the difference between intentional gestures and accidental ones. So if you do "accidentally" flip someone off, you won't turn off the radio.
When a surgeon in Portugal decided that he needed more access to brain scans during surgery without having to compromise sterility, he contacted a software company. YDreams created an interactive program called YScope. The software is integrated with Microsoft's Kinect and allows doctors to manipulate scans and images for optimal viewing without ever having to touch anything. YScope is still in testing phases, but interest is building worldwide, so the company plans to have it on the market by the end of the year. via DW
Flutter uses a computer's webcam to control music on Spotify and iTunes, no extra hardware needed. To start a song, all one has to do is hold a hand up, same goes for stopping it. Future plans are in the works to control playback on Netflix and YouTube as well as adding the ability to advance slides on PowerPoint. The app is compatible with both Mac OS and Windows. Best part about this app? It's free.
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The designer for this device, JC Karich collaborated with a team to create something that looks seemingly low-tech with high-tech results. A tiny wooden tube, described as an "interactive sound object," works as a speaker but also tracks hand gestures to be a remote control. To make adjustments such as changing volume, a user moves his hand up and down above the wooden tube or swipes to change songs.
If you see a guy making that lame "call me" sign to you at the bar, don't be alarmed, he may just be talking on this odd Bluetooth glove. Hi-Call gloves are pretty much a Bluetooth headset for your hand. The speaker is in the thumb and the mic in the pinky of these black gloves. They earned the title "Best Product" at this year's IFA. They'll be available for purchase this month.
With this concept device, framing a scene and clicking a camera shutter is as easy as holding up your fingers. The Air Clicker consists of two pieces that fit fit over your fingers like rings -- one for your thumb and one for your forefinger. When you bend the finger to "snap" a photo, a tension sensor activates and sends a message to the camera to capture the image. The Air Clicker connects with a smartphone through Bluetooth to safely store images in the device.
Open Sesame. Say the words and your laptop opens. Well, almost. In this concept prototype from design student Tobias Toft, a laptop opens and closes via tapping, snapping or knocking. The webcam and microphone sense a person's position, which makes it possible to adjust the computer's height, making sure each user has the best viewing angle.