First 'Scent Message' To Be Sent Over Internet

Odorific messages, called oNotes, add a new dimension to telecommunication.

The first-ever transatlantic "scent message" will be transmitted today from New York City to Paris.

At the American Museum of Natural History here in Manhattan, Harvard professor David Edwards and his co-inventor Rachel Field will electronically send an image tagged with a scent to Le Laboratoire, a contemporary art and design center in Paris. There, a new device - called an oPhone - will decode the message and reproduce the scent using its aromatic cartridges.

In response, Christophe Laudamiel, a fragrance chemist in Paris, will send a Parisian scent back to the museum. [Hold Your Nose: 7 Foul Flowers]

The scent messages, called oNotes, add a new dimension to telecommunication. The possibilities for the technology are vast: Scent messages could be aromatic pictures of a cup of coffee, olfactory tweets from a wine tasting, or scented sounds from a family dinner party, just to name a few examples.

"One day fairly soon, any user of a mobile phone, anywhere, will not only be able to receive a scent message - invoking a memory, a culinary pleasure or peace of mind - but quickly send another back, similar to how we exchange audio information today with friends around the world," Edwards, who is also the CEO of Vapor Communications, the company behind the scent messaging platform, said in a statement.

But so far, oNotes are limited to scent-tagged images composed in oSnap, a free mobile messaging app for iPhone devices, which will be launched June 17. Using oSnap, users can mix and match from the oPhone's 32 primitive aroma chips to produce more than 300,000 unique scents, company representatives said.

oNotes are transmitted via text, tweet or email, to be picked up at hotspots where there are oPhones in place to receive them. The American Museum of Natural History will provide a hotspot during three weekends in July, along with hands-on activities about how humans process smell.

oPhones will cost $149 for those who preorder the machines via the company's Indiegogo campaign, which will start on June 17. Next year, the oPhone devices will retail for $199 when they become more widely available on the market.

Get more from Live Science

Tip of the Tongue: The 7 (Other) Flavors Humans May Taste 8 Strange Things Scientists Have Tasted 10 Things You Didn't Know About You Original article on Live Science. Copyright 2014 LiveScience, a TechMediaNetwork company. All rights reserved. This material may not be published, broadcast, rewritten or redistributed.

The oPhone, the first delivery system designed for scent-based mobile messaging, is available for pre-sale via a crowd-funding campaign on Indiegogo starting June 17.

British philosopher and mathematician Bertrand Russell once said, "Mathematics, rightly viewed, possesses not only truth, but supreme beauty." One look at these computer-generated images from

Daniel Brown

and Russell's words come to life.

Brown, a London-based designer, programmer and artist who specializes in digital technology and interactive design uses custom algorithms to "grow" gorgeous floral artwork that will blow your mind. Here are 11 of our favorites.

It all started in 1999, when Brown demonstrated a computer program and mathematical model that used special code to produce fractals. The resulting animations were almost hypnotic. "It was the first time I realized that non-technical people could aesthetically appreciate mathematical formulas if they saw them 'come alive,'" he said.

Brown created the pieces in this slideshow for the

Victoria and Albert Museum

and the

D'Arcy Thompson Zoology Museum

, as well as projects for corporate clients. A swimming accident in 2003 broke Brown's spinal cord, causing paralysis. As a result, he uses a finger-splint device and a large track pad to operate a computer. Even without this added challenge, his flowers are uniquely beautiful; no two look exactly the same.

Several years ago Brown produced a three-story-high projection of flowers for the Victoria and Albert Museum. Each petal generated contained combinations of images from the museum's textile collection. The work was named in honor of D'Arcy Wentworth Thompson, a pioneering bio-mathematician known for his 1917 book On Growth and Form.

Last year, the D'Arcy Thompson Zoology Museum at the University of Dundee in Scotland contacted Brown after seeing his Victoria and Albert Museum work and asked him to create a piece for them. Brown said he used generative design to create the realistic flowers for this newer exhibition, which went up last spring. Each flower shape is determined by an algorithm that is then altered to take into account natural variation.

Another mathematical formula is used to generate the color and texture applied to the shapes. Each arrangement is grown over about 50 seconds, resembling time-lapse photography that's been sped up. "After this, they fade out and another arrangement is created," he said.

Brown's original pieces only used two-dimensional computer graphics that mimicked a 3-D look. However, in the past few years, computer technology has evolved so that he can simulate surfaces, behaviors and lighting in real time.

Sometimes Brown produces a flower that even amazes him. "I can't work out the particular parameters that would have gone into it, and am left scratching my head," he said. "Because the flowers regenerate every minute or so, it's a fleeting moment, and there is something almost poetic knowing that no one will ever see that one flower again."

D'Arcy Wentworth Thompson was a Scottish scientist and scholar who took various natural processes such as evolution and tried to question them mathematically. He sought to discover out how differences in shape and form between two genetically related species could be mathematically modeled, Brown explained.

He also wondered about physical processes like weather, and how they could change one shape into another. Getting contacted by the D'Arcy Thompson Zoology Museum was the ultimate honor, Brown said. "I couldn't think of a more fitting thing to do for one of my scientific heroes."

Brown's flowers are so realistic that occasionally museum visitors won't realize they're computer graphics and will insist on asking him what kind of flowers they are. Other reactions are more visceral.

"When my work was on show in the Victoria and Albert Museum, young children -- toddlers rather -- would run up to the wall it was being projected on and try and hug it," he said. "At that moment people stop seeing technology, and just see beauty."

While he's staying quiet about plans for future art projects, Brown said he looks forward to a future when 3-D printing is refined enough to print realistic versions of his computer flowers.

He imagines he'll be able to make ever more intricate and extraordinary flowers. "Although I was both an artist and programmer before my injury, I have switched to creating art purely with code," Brown said. "In that way I consider myself incredibly lucky. I think I had one of the only jobs in the world that could 'survive' such a life changing event as that."

To see more images, visit

Daniel Brown's Flickr page

.